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| The San Diego Coaster.
<<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/coaster101sm.jpg>>
After moderation <http://www.brickshelf.com/cgi-bin/gallery.cgi?f=166503>
The engine is a F40PH-2C, and the cars are Bi-level coaches by Bombardier.
It's been modeled before, but I wanted to use a more accurate color (dark
turquoise ) and build longer cars. The train was on display at Brickfest
2007 in Portland, but it's taken until now to post anything, what can I
say, I'm lazy.
<<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/coaster01sm.jpg>>
<<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/coaster21sm.jpg>>
<<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/coaster23sm.jpg>>
This MOC is heavily inspired by the work of James Mathis
<http://www.brickshelf.com/cgi-bin/gallery.cgi?f=229112>. And by stumbling
across a bunch of 1x2 bricks in Dark Turquoise at the Disneyland Pick-a-Brick. I
was living in San Diego at the time, so it seemed like destiny. Finding enough
of the other needed parts in this color took over a year in Bricklink orders.
And I had to come up with a different way to hold the rotated window
panels in, using this part
<http://www.peeron.com/inv/parts/2540>
<<http://media.peeron.com/ldraw/images/47/3x/2540.png>> turned sidways and the
bar inserted into this part.
<http://www.peeron.com/inv/parts/3062b>
<<http://media.peeron.com/ldraw/images/47/3x/3062b.png>>.
I decided to lengthen my coaches to 42 studs, which required building a custom
base plate. I also chose to build the F40PH-2C instead of the later F59PHI.
For further information on the real thing
<http://en.wikipedia.org/wiki/San_Diego_Coaster>
Mathew Clayson
| | | | | | | | | | | | | Mathew Clayson wrote:
> The San Diego Coaster.
>
> <<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/coaster101sm.jpg>>
> After moderation <http://www.brickshelf.com/cgi-bin/gallery.cgi?f=166503>
My hero ;-) But there are 5 carriages, not 3!
I ride this every day to work, and I've been wondering how on earth to
turn it into a MoC (which I'm terrible at in any case). I just wonder
if you modeled the interiors differently - there are maybe 4
different layouts all with different numbers of bike racks and of course
the very last one has a engineer compartment. Yes, I know this
amount of detail will be very hard in Lego ;-)
Now you just need an abandoned car for it to run into like it did
on Tuesday :-(
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| In lugnet.trains, Peter Naulls wrote:
> My hero ;-) But there are 5 carriages, not 3!
>
> I ride this every day to work, and I've been wondering how on earth to
> turn it into a MoC (which I'm terrible at in any case). I just wonder
> if you modeled the interiors differently - there are maybe 4
> different layouts all with different numbers of bike racks and of course
> the very last one has a engineer compartment. Yes, I know this
> amount of detail will be very hard in Lego ;-)
>
> Now you just need an abandoned car for it to run into like it did
> on Tuesday :-(
Thanks Peter, seeing images of James' design really went a long way. He didn't
have instructions when I built mine, and I never did look at the Ldraw files,
but reverse engineering was half the fun. He got to see it in Portland last
year, and I think he enjoyed it
Yes 5 coach cars would be nice, but it gets a bit redundent building 4 virtually
identical cars. Perhaps if I'd made all the cars a bit shorter, I would have
enough dark turquoise plates and tile to make 5 cars, I think I have enough to
build maybe one more right now. My first car is all seats, the second has
bicycle stowage, and the third has the control cab at the back. I only rode on
the Coaster one time. If you can map out the layout for me I'll see what I can
do to be more accurate.
I read about the collision, were you delayed getting to work?
I also have a Sprinter I built while down there, it's next on my list to
photograph.
Mathew Clayson
| | | | | | | | | | | | | | | | In lugnet.trains, Mathew Clayson wrote:
> The San Diego Coaster.
>
> <<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/coaster101sm.jpg>>
> After moderation <http://www.brickshelf.com/cgi-bin/gallery.cgi?f=166503>
Awesome job Mathew! The color scheme turned out great and is instantly
recognizable. I hope I'll get to see the MOC in person at the NMRA show this
summer.
| | | | | | | | | | | | | | | | | | In lugnet.trains, John Cooper wrote:
> In lugnet.trains, Mathew Clayson wrote:
> > The San Diego Coaster.
> >
> > <<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/coaster101sm.jpg>>
> > After moderation <http://www.brickshelf.com/cgi-bin/gallery.cgi?f=166503>
> Awesome job Mathew! The color scheme turned out great and is instantly
> recognizable. I hope I'll get to see the MOC in person at the NMRA show this
> summer.
Thanks John,
I plan to bring it and a SD Sprinter
<http://www.brickshelf.com/cgi-bin/gallery.cgi?f=164221>, along with a few other
California specific trains to the NMRA show. They still need decals
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| Just an update. I got to run my SD Coaster train at the NMRA 2008 show. What a
blast. But even more fun for me was seeing Swoofty's Metrolink version. Seems he
never saw James Mathis version, and he based his on mine. I also got a chance
to run my SD Sprinter. This is the first time I've run it other then on my home
layout. I built this train over two years ago, while living in San Diego.
<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/zdsc00829.jpg<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/zdsc00829.jpg>>
<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/zdsc00823.jpg<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/zdsc00823.jpg>>
<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/zdsc00824.jpg<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/zdsc00824.jpg>>
Mat Clayson
In lugnet.trains, Mathew Clayson wrote:
> The San Diego Coaster.
>
> <<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/coaster101sm.jpg>>
> After moderation <http://www.brickshelf.com/cgi-bin/gallery.cgi?f=166503>
>
> The engine is a F40PH-2C, and the cars are Bi-level coaches by Bombardier.
> It's been modeled before, but I wanted to use a more accurate color (dark
> turquoise) and build longer cars. The train was on display at Brickfest
> 2007 in Portland, but it's taken until now to post anything, what can I
> say, I'm lazy.
>
> <<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/coaster01sm.jpg>>
> <<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/coaster21sm.jpg>>
> <<http://www.brickshelf.com/gallery/impact1/TRAINS/Coaster/coaster23sm.jpg>>
>
> This MOC is heavily inspired by the work of James Mathis
> <http://www.brickshelf.com/cgi-bin/gallery.cgi?f=229112>. And by stumbling
> across a bunch of 1x2 bricks in Dark Turquoise at the Disneyland Pick-a-Brick. I
> was living in San Diego at the time, so it seemed like destiny. Finding enough
> of the other needed parts in this color took over a year in Bricklink orders.
> And I had to come up with a different way to hold the rotated window
> panels in, using this part
> <http://www.peeron.com/inv/parts/2540>
> <<http://media.peeron.com/ldraw/images/47/3x/2540.png>> turned sidways and the
> bar inserted into this part.
> <http://www.peeron.com/inv/parts/3062b>
> <<http://media.peeron.com/ldraw/images/47/3x/3062b.png>>.
>
> I decided to lengthen my coaches to 42 studs, which required building a custom
> base plate. I also chose to build the F40PH-2C instead of the later F59PHI.
>
> For further information on the real thing
> <http://en.wikipedia.org/wiki/San_Diego_Coaster>
>
> Mathew Clayson
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