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Subject: 
Re: Continuously Variable Pneumatics - Video
Newsgroups: 
lugnet.technic, lugnet.loc.uk
Followup-To: 
lugnet.technic
Date: 
Wed, 14 Oct 2009 22:36:47 GMT
Viewed: 
32438 times
  
In lugnet.technic, Jetro de Chateau wrote:
   In lugnet.technic, Mark Bellis wrote:
   To celebrate, here are the pictures of my latest pneumatic system.
It allows the cylinder to be commanded to any position.
• not just the two ends
• not just two ends and one position in the middle
• yes, any variable position within its travel!



Thank you for sharing this. Next up: implementing this in an automated system...

Jetro

Here’s a video tutorial that explains how it works: http://www.youtube.com/profile?user=mbellisbrickmocs#p/u/0/9jv73J8-4Zw

The demonstration model is an automated system in itself. It is the inner loop of a control system. The (optional) outer loop would use feedback from a driven device to move the red beam, but not all applications need an outer loop. The cylinder pictured can be the cylinder that drives the model function, or parallel cylinders from the same hoses can do that. It could be most of the system or a building block for a larger system. I like the fact that few enough pneumatic elements are used that it should be accessible to more people.

I thought of a few applications for the system:
- Truck suspension including centre lift or tag axle (redistribute the force to the non-lifting wheels)
- With higher feedback gain, a show car bouncy suspension or monster truck jumping function.
- Anti-roll suspension, putting more pressure to the outside wheels when cornering.
- Power steering (add an axle across the system, to keep the wheels in sync with the steering wheel).
- Robot leg force balancing or body weight distribution for a biped.
- NXT precise control of pneumatics. The NXT motor with its shaft encoder can tell the position of the red beam if driven by a worm and rack. Therefore the NXT can know what the cylinder position set point is and can use open loop control with a suitable delay for the actual cylinder position.

I have a few more ideas for multiple applications in one model, which I will think about further. A smooth drive steam engine should be possible, varying the pseudo-steam pressure and hence implementing a real steam loco reverser speed control function. The levers in the demonstration model do a similar thing to the valve gear in a steam engine, adding together the piston position and the reverser position. The gains of input, dither and feedback would be adjusted for each application.

Hope you like the video, and find it explains things OK. I didn’t write a script first, so a few “um”s and “er”s crept in. I was surprised it ended up being 10 minutes long. Glad I found some free software to convert .mov files to .mp4 as it cut the file size by 80%.

Enjoy!
Mark
======================================================================================================================================
Mark J E Bellis LEGO Pneumatics http://www.brickshelf.com/cgi-bin/gallery.cgi?f=82736



Message has 1 Reply:
  Re: Continuously Variable Pneumatics - Video
 
(...) Simple, clear, easy to follow. Now I really need to build this thing and try it myself. Thanks. Jetro (15 years ago, 16-Oct-09, to lugnet.technic, FTX)

Message is in Reply To:
  Re: Continuously Variable Pneumatics
 
(...) Thank you for sharing this. Next up: implementing this in an automated system... Jetro (15 years ago, 12-Oct-09, to lugnet.technic, FTX)

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