 | | Pop-up parts description
| Edwin Pilobello
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How might I implement a pop-up parts description when a student points the mouse at a part on the screen? Granted this procedure needs a library of part names in the language of choice. I imagine having to define a collision mask around the part and (...) (6 years ago, 20-Apr-07, to lugnet.robotics.edu)
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 | | Re: explore A.I. with game design?
| Edwin Pilobello
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(...) I've been using Game Maker for the past 5 years. www.gamemaker.nl (6 years ago, 20-Apr-07, to lugnet.robotics.edu)
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 | | explore A.I. with game design?
| Elizabeth Mabrey
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I want to try using game software to help children, junior high and high school kids, explore fundamental A.I. Any suggestion out there? I have started in looking into Multimedia Fusion Development Software. I'd like to find out if there is better (...) (6 years ago, 16-Apr-07, to lugnet.robotics.edu)
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 | | Project the NXT screen using NeXTScreen2
| Edwin Pilobello
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John Hansen has released a utility that's great for projecting the NXT screen for the entire class to see. There are two versions in a zip file. (URL) I've already used NeXTScreen2 in class to demonstrate how to use the View mode. It worked (...) (6 years ago, 14-Apr-07, to lugnet.robotics.edu)
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 | | FW: Legway with ROBOLAB 2.9
| Elizabeth Mabrey
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(...) LEGO light (...) I initially thought it might just be because of the lego light sensor being incapable of recognizing the light difference for a slight tilt. Then, I thought, if that's the case, perhaps I can mount 2 light sensors on the same (...) (6 years ago, 28-Mar-07, to lugnet.robotics.edu)
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