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Regarding the question of some constant overhead
plus some increment per block, the sound block
example given computes to 0.5 kb overhead plus
0.2 kb per block.
Edwin Tripp
tripp@oclc.org
-----Original Message-----
Sent: Saturday, July 08, 2006 10:27 AM
To: lego-robotics@crynwr.com
Subject: Re: Memory - Where did it go?
.............
> If the file does indeed double in size then there is something
> quite amazingly inefficient going on...
A single Sound block set to play a sound file: 0.7 kb
Four Sound blocks configured as above: 1.3 kb
Eight identical Sound blocks in a sequence: 2.1 kb
Conclusion? There's some significant overhead in the NXT-G language and
compiler
as it stands right now.
--
Brian Davis
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