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IndyLUG participated in the Parent & Child Exposition this past weekend (Feb.
28-29) at the Indiana State Fairgrounds. Part of our setup included a table with
Steve Hassenplugs AWESOME Connect 4 robot.
This robot does everything on its own, except press its own start button.
It waits for you to drop your chip, finds where you put it, then drops its own
and verifies that if fell properly. Yes, thats right, I said it drops its
own chips! It isnt slow either. Both the strategic decisions and the chip
dropping mechanism are quick and flawless. Pictures of the Connect 4 robot
(and the large crowds that it drew) can be found here:
Brickshelf gallery
The robot was kept busy all Sunday by children and adults alike...and all day it
continued to skunk children and adults alike. The robot suffered 2 defeats the
entire day. One was by its master and creator Steve Hassenplug. The other was
by IndyLUG member Steve McDonough. (I need to change my name to Steve, then
maybe Ill stand a chance.) The robots table was also graced by a Dexter
sculpture, a couple giant minifigs and some Star Wars stuff. A big congrats
goes out to Steve Hassenplug for making this super cool machine. It was the
only LEGO creation that the kids were allowed to touch, so they really enjoyed
it.
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really cool :)
Can you open it ? (source program, MLCAD design etc ?)
nanobapt
David "Fuzzy" Gregory wrote:
> IndyLUG participated in the Parent & Child Exposition this past weekend (Feb.
> 28-29) at the Indiana State Fairgrounds. Part of our setup included a table with
> Steve Hassenplug's {AWESOME} Connect 4 robot.¬ ¬
> <http://www.brickshelf.com/gallery/crazylegoman/Connect4-ChildExpo/connect4robot1.jpg
> <http://www.brickshelf.com/gallery/crazylegoman/Connect4-ChildExpo/thumb/connect4robot1.jpg_thumb.jpg>>¬
> ¬¬ This robot does _everything_ on its own, except press its own start button.
> It waits for you to drop your chip, finds where you put it, then drops its own
> and verifies that if fell properly. Yes, that's right, I said {[it drops its
> own chips}]! It isn't slow either. Both the strategic decisions and the chip
> dropping mechanism are quick and flawless.¬ ¬ Pictures of the Connect 4 robot
> (and the large crowds that it drew) can be found here:
> <http://www.brickshelf.com/cgi-bin/gallery.cgi?f=74419 Brickshelf gallery>¬ ¬
> The robot was kept busy all Sunday by children and adults alike...and all day it
> continued to skunk children and adults alike. The robot suffered 2 defeats the
> entire day. One was by its master and creator Steve Hassenplug. The other was
> by IndyLUG member Steve McDonough. (I need to change my name to Steve, then
> maybe I'll stand a chance.)¬ ¬ The robot's table was also graced by a Dexter
> sculpture, a couple giant "mini"figs and some Star Wars stuff.¬ ¬ A big congrats
> goes out to Steve Hassenplug for making this super cool machine. It was the
> only LEGO creation that the kids were allowed to touch, so they really enjoyed
> it.
>
>
>
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In lugnet.org.us.indylug, David Gregory wrote:
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IndyLUG participated in the Parent & Child Exposition this past weekend (Feb.
28-29) at the Indiana State Fairgrounds. Part of our setup included a table
with Steve Hassenplugs AWESOME Connect 4 robot.
This robot does everything on its own, except press its own start
button. It waits for you to drop your chip, finds where you put it, then
drops its own and verifies that if fell properly. Yes, thats right, I said
it drops its own chips! It isnt slow either. Both the strategic
decisions and the chip dropping mechanism are quick and flawless. Pictures
of the Connect 4 robot (and the large crowds that it drew) can be found here:
Brickshelf gallery
The robot was kept busy all Sunday by children and adults alike...and all day
it continued to skunk children and adults alike. The robot suffered 2
defeats the entire day.
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A few other people claimed to win, but I was always able to quite their
celebrations by showing them the robot had already won (somewhere they didnt
see!)
Im still finishing up the web page, where I hope to include some interesting
info like drawings (MLCad), and maybe some source code. But, for now, I dont
want to take apart the robot enough to create the drawings :)
Im working on a design for a Connect-Four playing robot that just uses parts
from a single Mindstorms kit. But thats still a little ways off.
But, here you can see some links to pictures, and a bit of text:
http://www.teamhassenplug.org/robots/fullcontact/
Steve
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In lugnet.org.us.indylug, David Gregory wrote:
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IndyLUG participated in the Parent & Child Exposition this past weekend (Feb.
28-29) at the Indiana State Fairgrounds. Part of our setup included a table
with Steve Hassenplugs AWESOME Connect 4 robot.
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Steve,
That is an wonderful idea for a robot. I am very intrigued by the hopper
and loading mechanism and look forward to further details. Congrats on a great
display. KK Quah
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In lugnet.org.us.indylug, Kung-Khoon Quah wrote:
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In lugnet.org.us.indylug, David Gregory wrote:
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IndyLUG participated in the Parent & Child Exposition this past weekend
(Feb. 28-29) at the Indiana State Fairgrounds. Part of our setup included a
table with Steve Hassenplugs AWESOME Connect 4 robot.
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Steve,
That is an wonderful idea for a robot. I am very intrigued by the hopper
and loading mechanism and look forward to further details. Congrats on a
great display. KK Quah
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Just in case people werent aware, I believe this robot was built for a recent
rtlToronto competition. If the idea of C4 robots intrigues you, go read the
threads in the rtlToronto group, there were a number of other bots with many
different approaches to playing the game.
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