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Subject: 
SimCity tiles (was: Group project, anyone?)
Newsgroups: 
lugnet.cad.dat.ideas, lugnet.gaming
Date: 
Thu, 29 Jun 2000 19:24:07 GMT
Viewed: 
715 times
  
In lugnet.cad.dat.ideas, Michael Horvath writes:
Want to see an example?
http://www.geocities.com/Area51/Quadrant/3864/lego

Dang, that looks cool!

I didn't know you could import customized objects into the recent versions
of SimCity -- I wonder if they have a Linux version of it out yet.  :)

--Todd



Message has 1 Reply:
  Re: SimCity tiles (was: Group project, anyone?)
 
(...) I'm not sure you can with SC3K. I'm still working it out. If I have to do some hacking to utilize an option that was released with previous versions of the program and not this one, I'll be miffed :( Later, Mike (24 years ago, 2-Jul-00, to lugnet.cad.dat.ideas, lugnet.gaming)

Message is in Reply To:
  Group project, anyone?
 
Hey, Has anyone ever created a SimCity2000 or 3000 tileset using LDraw? I know that L3Lab is perfect for this (just remove studs & lines). We could create a tilesets for each lego genre: space, town, etc. I've experimented with this, achieving mixed (...) (24 years ago, 29-Jun-00, to lugnet.cad.dat.ideas) ! 

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