To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.events.nwbrickconOpen lugnet.events.nwbrickcon in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Events / NWBrickCon / * (-5)
Subject: 
BrickCon is awesome
Newsgroups: 
lugnet.events.nwbrickcon
Date: 
Sun, 5 Oct 2014 18:45:47 GMT
Highlighted: 
!! (details)
Viewed: 
31222 times
  
See my album on Facebook

https://www.facebook.com/larry.pieniazek/media_set?set=a.10152812523096804.1073741858.500911803&type=3

That album is public so anyone should be able to see it

Also Abner posted a bunch of fun pics too

https://www.facebook.com/abner.finley/media_set?set=a.10200437102426896.1073741825.1136474641&type=1

You might need to be his friend, not sure.


Subject: 
BrickCon 2014 Call for Presentations
Newsgroups: 
lugnet.events.nwbrickcon
Date: 
Mon, 18 Aug 2014 04:11:58 GMT
Highlighted: 
(details)
Viewed: 
29872 times
  
BrickCon still has slots open for presentations.  Please submit your proposals
as soon as possible.

Most BrickCon sessions default to "classroom"-type slots for of up to 50 minutes
in rooms that can accommodate up to forty people, but time, room configuration,
and space are flexible---just let us know.  Computers with projectors are
available in all session rooms (please see more below).

Speakers are eligible for comped registration.  See
        http://brickcon.org/builders/about/request-for-presenters/?builder=true
For this to happen your proposal must be accepted prior to registering, so send
it in now.

Besides sessions, activities already planned are listed at
        http://brickcon.org/builders/schedule/activities/?builder=true
but more are possible.

For preparation and scheduling reasons, all proposals must be received and
complete by September 7.  This includes PowerPoint-type slides, which must be
transmitted to our A/V department by that date.  Outside computers or
slides/pictures not previously sent to the A/V department will not be permitted.
Sooner is better!

Remember that this year pre-registration is open until September 18 so register
or submit a presentation proposal now!  The hotel is already sold out!

BrickCon in an annual adult Lego fan convention in the Seattle area. BrickCon
2014 will
be October 2--5 at the Seattle Center.  See
        http://www.brickcon.org/builders/


Subject: 
BrickCon - Call for Presentations (Due 9/14)
Newsgroups: 
lugnet.events.nwbrickcon
Date: 
Fri, 30 Aug 2013 06:57:41 GMT
Highlighted: 
(details)
Viewed: 
25609 times
  
BrickCon still has slots open for presentations.  Please submit your proposals
as soon as possible.  What would be a good presentation?  Here's a
list of possible ideas:

http://www.bricksbythebay.com/wordpress/2013/05/05/call-for-presentations-for-bricks-by-the-bay-2013/
If something there looks interesting, or you have another idea, you can make it
happen!

Most BrickCon sessions default to "classroom"-type slots for of up to 50 minutes
in rooms that can accomodate up to forty people, but time, room configuration,
and space are flexible---just let us know.  Computers with projectors are
available in all session rooms (please see more below).

Speakers are eligible for comped registration.  See
        http://brickcon.org/builders/about/request-for-presenters/?builder=true
For this to happen your proposal must be accepted prior to registering, so send
it in now.

Besides sessions, activities already planned are listed at
        http://brickcon.org/builders/schedule/activities/?builder=true
but more are possible.

For preparation and scheduling reasons, all proposals must be received and
complete by September 14.  This includes PowerPoint-type slides, which must be
transmitted to our A/V department by that date.  Outside computers or
slides/pictures not previously sent to the A/V department will not be permitted.
Sooner is better!

Remember that this year registration is open until September 18 and there is no
registration at the door, so register or submit a presenation proposal now!

BrickCon in an annual adult Lego fan convention in the Seattle area. BrickCon
2013 will
be October 3--6 at the Seattle Center.  See
        http://www.brickcon.org/builders/


Subject: 
BrickCon Session Deadline 9/15 (And Virtual LEGO Room Tour Deadline)
Newsgroups: 
lugnet.events.nwbrickcon, lugnet.events, lugnet.loc.us.wa, lugnet.loc.us.or, lugnet.loc.ca.bc, lugnet.loc.us.ca
Followup-To: 
lugnet.events.nwbrickcon
Date: 
Thu, 13 Sep 2012 02:26:13 GMT
Highlighted: 
(details)
Viewed: 
32225 times
  
The BrickCon 2012 Presentation/Session/Activity schedule is being
finalized this weekend before the program goes to press, so if you'd like
to give a talk/moderate a roundtable/run an activity I need a title,
description, and requirements by September 15, this Saturday.

Also due this Saturday are Audio/Visual stuff associated with a
presentation (such as PowerPoint presentations, videos, or projected
images) which need to go to Nicole, our AV master.  Contact me for her
e-mail.

Relatedly, the Virtual LEGO Room Tour, hosted by Carlyle Livingston, will
be returning to BrickCon this year.
        http://news.lugnet.com/events/nwbrickcon/?n=419
Basically, this will be a roundtable where people bring pictures of their
Lego storage/build/sorting areas and do a show and tell.  Since
those are projected images they will also need to be taken and sent to
Nicole by the end of Saturday.

BrickCon is an annual adult Lego fan convention and exhibition in Seattle
since 2002.  BrickCon 2012 will be October 4, 5, 6, and 7 at the Seattle
Center Exhibition Hall and Northwest Rooms
        http://www.brickcon.org/builders

--
Thomas Garrison


Subject: 
SMART's BrickCon Display
Newsgroups: 
lugnet.org.us.smart, lugnet.robotics, lugnet.events.nwbrickcon
Followup-To: 
lugnet.org.us.smart
Date: 
Wed, 12 Oct 2011 01:07:11 GMT
Viewed: 
37916 times
  
I want to thank everyone who participated in this year's SMART display at
BrickCon. It was absolutely amazing! We couldn't have done it without everyone's
help. Every element was crucial, and worked amazingly! Named "BallMageddon"
because either it was going to be a catastrophic failure, or a spectacular
exhibit that everyone who saw it would remember for a LONG time! I'm very
pleased to say it was the latter!

Here's who contributed:

Gus designed the display and an amazing 'wave' that carried the balls in front
of the display.

Kyle built the final lift that brought the balls into the display, as well as
the sorter that took the balls coming out of the display, and returned them to
their proper bins.

Andrew built the "rainbow stairs", one of the two most commented on parts of the
display, which took the balls coming out of the display and gave them their
initial lift to get them rolling towards their destination.

Sean built a wonderful ball escalator that took the balls from near ground-level
and got them all the way to the top of the bins where they got sorted by Kyle's
sorter.

Of course the wonderful and beautiful hoppers built by Dan were essential. I'm
not sure how many versions he built before creating one that wouldn't jam. Now
he understands the many ways that balls will form voids when you try to pull one
out of a pile. I'm not sure that he entirely believed us when he volunteered to
build the hoppers. Also worth mentioning here is Doug's interesting pattern to
stretch bricks to allow such large bins to be built with a limited supply of
parts. And equally important was Alex's contribution of building pushers to get
the balls onto the conveyors! Thanks to this vital improvement, we didn't have
to stir the balls constantly to make sure that we had the constant supply of
balls we needed!

I built the display generator, and want to thank Craig for the suggestion of
rejecting balls by default.

Craig built one of the other much-commented on part of the display: a wonderful
rotating loop that lifted balls. He took the advice that the public loves to see
interesting motion, and that the most interesting part of the display is the
motion the balls go through to get to the display, which only provided a
rationale to the balls movement.

Craig also built a wonderful arm that took the rejected balls and returned them
to be sorted. Unfortunately we couldn't get this working on Saturday, as there
were so many other problems that needed to be solved first, but Craig got the
arm working very quickly on Sunday, and it worked like a charm!

One part of the display that didn't officially make it into the display proper
was Mark's balancing, ball-carrying robots. Originally the intent was that these
robots would carry the reject balls from the display generator back to the
sorter (a role that was taken over by Craig's arm). But Mark wisely recommended
that with two extremely complex and error in-tolerant displays, it was better to
separate them and get them working independantly. At some later date we can
combine them. In any case, Mark DID get his balancing robot display working, and
it was equally interesting to watch! I look forward to seeing how this part of
the display evolves in the future.

With a display like BallMageddon, the balls need to be 100% reliable on their
path from the generator to the display board. One lost ball will shift the
entire display, and just two lost balls will result in an incomprehensible mess.

So I want to provide a final and very heartfelt THANK YOU! to Gus for all the
debugging in getting the display working reliably over the weekend. It started
off requiring constant human help to continue working. By early Sunday, though,
it would run for hundreds of balls without any error at all.

Thanks again, to everyone who participated, and all your wonderful devices! I've
thrown together two videos of our display. Please check them out:

http://www.youtube.com/watch?v=2jeioJzvNe8
http://www.youtube.com/watch?v=ITt-zFTKFXI

--
  David Schilling



Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  Brief | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR