Subject:
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Re: ldglite 0.9.4
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Newsgroups:
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lugnet.cad.dev
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Date:
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Mon, 3 Dec 2001 10:20:20 GMT
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Viewed:
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858 times
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Don Heyse wrote:
> dheyse@munin:~/ldglite > LDRAWDIR=/usr/local/share/ldraw
> dheyse@munin:~/ldglite > export LDRAWDIR
> dheyse@munin:~/ldglite > ~/ldglite/ldglite -mS /usr/local/share/ldraw/parts/3001.dat
Hmmm... I tried in Bash, and suddenly it worked.
Tried again in Tcsh, and it didn't work. Ran `limit
stacksize unlimited` and tried again. Then it worked.
Apparently you allocate some data on the stack without
checking if the allocation succeeds or not.
Jacob
--
"simply because no one had discovered a cure for the
universe as a
whole - or rather the only one that did exist had been
abolished"
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Message has 1 Reply: | | Re: ldglite 0.9.4
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| (...) Yuck. I'm not allocating anything really HUGE on the stack. Plus I can't think of a good way to check in C if a stack allocation fails. On the other hand, the offscreen image buffer IS huge, but that's allocated on the heap, and I do check to (...) (23 years ago, 3-Dec-01, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: ldglite 0.9.4
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| (...) That's bizarre, it works fine for me. See below. Humor me and delete the copy in /usr/local/bin and then try it again. Perhaps it's a screen size issue? Mesa has some rather small limits in it's config file and should be recompiled with larger (...) (23 years ago, 2-Dec-01, to lugnet.cad.dev)
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