Subject:
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Overlapping linetypes?
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Newsgroups:
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lugnet.cad.dev
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Date:
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Thu, 1 Mar 2001 22:04:08 GMT
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Viewed:
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669 times
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For some of the more complicated designs on patterened elements, the path of
least resistance suggests to me that a certain amount of overlap by two
linetype statements of the same color might be the most efficient way of
covering an area. As a hypothetical f'r'instance, imagine I'm trying to
create a "no" sign--a circle with a line through it. Given the edgelines of
ring4.dat (or the ring file of your choice), I can do the math and line up
my intersecting linetype 4 polygon to match the pixelation, but how will
these render in POV-Ray? Will there be gapping? Alternatively, it would
seem a simple matter to overshoot the ring's inner edgeline just a bit to
ensure that the linetype 4 polygon leaves no gaps, but how would this
arrangement affect display in other programs?
I'm not sure if this makes any sense--it's late in my workday and I'm
typing in a hurry. If anyone can divine my meaning, please lend me some
insight. Thanks in advance,
Dave!
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Message has 1 Reply: | | Re: Overlapping linetypes?
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| (...) As long as the overlapping areas are coplanar and use the same color, this approach is valid. I frequently use this approach to draw rings, when there isn't a single ring primitive which fits my needs. Steve (24 years ago, 2-Mar-01, to lugnet.cad.dev)
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