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Subject: 
Stretching cylinders
Newsgroups: 
lugnet.cad.dat.parts.primitives
Date: 
Sat, 14 Feb 2009 19:08:08 GMT
Viewed: 
10821 times
  
Well, it's my second thread today, but how would you go to "stretch" a cylinder,
like a cone, but only in Y-axis, not X-axis? I've again attached a dat file to
show what I mean.

Basically I'd need a cylinder that'd fit those two 4-4edge.dat:s, any ideas?



1 16 0 0 0 5 0 0 0 0 5 0 -35 0 4-4cyli.dat
1 16 0 0 -35 5 0 0 0 0 5 0 -35 0 4-4edge.dat
1 16 0 0 0 5 0 0 0 0 15 0 -35 0 4-4edge.dat



Message has 3 Replies:
  Re: Stretching cylinders
 
Is this what you had in mind? (...) Basicly changing any of the non zero coordinates will scale along the coresponding axis. You can also accomplish shearing by replacing any of the zero's with a different number. (15 years ago, 14-Feb-09, to lugnet.cad.dat.parts.primitives)
  Re: Stretching cylinders
 
(...) AFAIK there is no solution with primitives in this case. I would suggest use one of the tools from Philo ((URL) to fill the space between those 4-4edge.dat cu mikeheide (15 years ago, 15-Feb-09, to lugnet.cad.dat.parts.primitives)
  Re: Stretching cylinders  [DAT]
 
(...) There is no way to get your shape using primitives, it would require non-linear transformations. So, as mentionned by Michael, the best way is to use Coverer. You can nonetheless get a similar (but quite different) shape using shearing as (...) (15 years ago, 15-Feb-09, to lugnet.cad.dat.parts.primitives)

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