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 Building / Mecha / 12126
Subject: 
Hello everybody
Newsgroups: 
lugnet.build.mecha
Date: 
Fri, 28 Jan 2005 17:36:54 GMT
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Hello everybody,

I’m new here. This is my first post. I started building Mecha about 9 month ago and the 22nd is the first that goes to public. It’s named Primech because it’s the first one that actually got a name.

Primech

The arms are inspired by a mech frame by Christopher Snead. The waist gears are a variation of Eric Sophies Little Bot.

I’ll be glad about all critics.

Have fun

Marco


Subject: 
Re: Hello everybody
Newsgroups: 
lugnet.build.mecha
Date: 
Sat, 29 Jan 2005 05:10:55 GMT
Viewed: 
602 times
  
   I’m new here. This is my first post. I started building Mecha about 9 month ago and the 22nd is the first that goes to public. It’s named Primech because it’s the first one that actually got a name.


Welcome to .mecha!

   The arms are inspired by a mech frame by Christopher Snead. The waist gears are a variation of Eric Sophies Little Bot.


I can see the influences in Primech. And no weapons even, *agasp* what is this, .mecha becoming a hippy colony? Nah, not with people like Mladen and Soren to keep the aromory quotent up.

   I’ll be glad about all critics.





Marco, great 22nd mech. Especially for the scale and tech members you are working with. I like your placement of gear controls. Downright sneaky some of them. Almost too clever....
I want to give you some kudos for the shoulder action. The hinge built in that allows the sideways swinging action of the shoulder looks rather clever. (again!) Good job!
Use of the rotating click hinge for the hip is a great idea. Flush out the idea with some hip armor or some kind of covering that hides the wasp waist and you’ll be the man.
The flat(ish) head and flat feet seem to imply alien. Which is fine. It’s the rest of the proportions that seem off. The arms a smallish, especially when compared to the legs, and the hands are downright tiny.
The light gray/red I can go with, but the transition to dk gray at the top threw me somewhat. There’s a shift in depth for me and the upper body looks much “heavier” than the legs. The chest detail doesn’t seem intergrated as well, not helping the color shift. (this may because of brick supply, in which case consider my color commentary blown out my bottom) But it looks as if you are playing with colors and how to make them look good. I say this as the color looks somewhat scattered around the mech. Not really what I’d call planned.

I hope you’ll keep building. I think you’re doing good. Keep it up!

Mark Neumann


Subject: 
Re: Hello everybody
Newsgroups: 
lugnet.build.mecha
Date: 
Sat, 29 Jan 2005 20:20:04 GMT
Viewed: 
706 times
  
In lugnet.build.mecha, Mark Neumann wrote:
  
Welcome to .mecha!

I can see the influences in Primech. And no weapons even, *agasp* what is this, .mecha becoming a hippy colony? Nah, not with people like Mladen and Soren to keep the aromory quotent up.

Concerning the weapons I don’t think it’ll be me who makes .mecha a hippy colony. Primech just wasn’t stable enough to hold a gun! I’m looking forward to posting no. 24 which is “slightly” more armed than Primech.

   Marco, great 22nd mech. Especially for the scale and tech members you are working with. I like your placement of gear controls. Downright sneaky some of them. Almost too clever....
I want to give you some kudos for the shoulder action. The hinge built in that allows the sideways swinging action of the shoulder looks rather clever. (again!) Good job!

Well I had some trouble with the scale. I Started with rotating click hinges for the legs. But those weren’t strong enough to holde the weight. So I tried gears, which worked very well.

You’re defenetly right with the shoulder, but the idea for that I found on a Frame by Christopher Snead. So I have to give the praise to him...

   Use of the rotating click hinge for the hip is a great idea. Flush out the > idea with some hip armor or some kind of covering that hides the wasp waist > and you’ll be the man.

I’ve tried to cover that hinge, but all atempts didn’t look good.

   The flat(ish) head and flat feet seem to imply alien. Which is fine.

Special thanks for that! In fact the head is what I like most on Primech!

   It’s the rest of the proportions that seem off. The arms a smallish, especially when compared to the legs, and the hands are downright tiny.
The light gray/red I can go with, but the transition to dk gray at the top threw me somewhat. There’s a shift in depth for me and the upper body looks much “heavier” than the legs. The chest detail doesn’t seem intergrated as well, not helping the color shift. (this may because of brick supply, in which case consider my color commentary blown out my bottom) But it looks as if you are playing with colors and how to make them look good. I say this as the color looks somewhat scattered around the mech. Not really what I’d call planned.


I thought there had to be a minifig in the chest controling the Mech. And that caused several problems. I couldn’t find the right bricks in light gray (I don’t have enough bricks right now and I fear I never will). So I shifted to dk gray ones.
Next problem was the size and weight of the chest. Just to big but I wanted that small guy to sit in there.

I didn’t feel the arms and hands were to tiny. But when I look at the pictures now I think you’re right!

I’m experimentig with colors trying to get a good look. But I know I’m still far from being perfect. I will(!) get better...

   I hope you’ll keep building. I think you’re doing good. Keep it up!

I surely will...

  
Mark Neumann

Thank you for the warm welcome
and the really constuctive critics
Marco


Subject: 
Re: Hello everybody
Newsgroups: 
lugnet.build.mecha
Date: 
Mon, 31 Jan 2005 07:47:52 GMT
Viewed: 
669 times
  
In lugnet.build.mecha, Marco Tagliaferri wrote:
   Hello everybody,

I’m new here. This is my first post. I started building Mecha about 9 month ago and the 22nd is the first that goes to public. It’s named Primech because it’s the first one that actually got a name.

22 is a good number right about now. Trust me!

Wow, so, you have been building and this is the 22! Awesome.

Let’s see:

The head - interesting personality, ball jointed neck
The chest - cool, piloted
The waist - neat! - rotational click hinge
The hips - my fav, I see the butt view window shows the way it works!
The arms - good range of movement
The legs - a highlight is the tall slopes you use, and hey cool knees!
The ankles - oh, dual ball jointed?
The feet - interesting aproach

   Primech

The arms are inspired by a mech frame by Christopher Snead. The waist gears are a variation of Eric Sophies Little Bot.

Cool mech. Tall. Very cool hips, nice use of tall slopes.

   I’ll be glad about all critics.

To be honest, perhaps if the head were a bit smaller next time around. I think it is cool how you made it. Glad to have you here!

BTW, I was adding you thumb/post link to the side bar, then I had to drop what I was doing. So I never quite finished, later I see the link was wrong. I fixed it now. Sorry about that!

   Have fun

Marco

Welcome again, thank you for mentioning my Little Bot(s).

e


Subject: 
Re: Hello everybody
Newsgroups: 
lugnet.build.mecha
Date: 
Mon, 31 Jan 2005 21:48:39 GMT
Viewed: 
1033 times
  
In lugnet.build.mecha, Eric Sophie wrote:
   In lugnet.build.mecha, Marco Tagliaferri wrote:
   Hello everybody,

I’m new here. This is my first post. I started building Mecha about 9 month ago and the 22nd is the first that goes to public. It’s named Primech because it’s the first one that actually got a name.

22 is a good number right about now. Trust me!

Wow, so, you have been building and this is the 22! Awesome.

Let’s see:

The head - interesting personality, ball jointed neck
The chest - cool, piloted
• This caused some problems, as I pointed out in my reply to Mark. The waist - neat! - rotational click hinge
The hips - my fav, I see the butt view window shows the way it works!
The arms - good range of movement
The legs - a highlight is the tall slopes you use, and hey cool knees!
The ankles - oh, dual ball jointed?
Yes. I first tried the Little Bot feet, but with the heavy chest and the different leg gears they didn’t work well. Primech fell over at a whimp.
   The feet - interesting aproach

  
The arms are inspired by a mech frame by Christopher Snead. The waist gears are a variation of Eric Sophies Little Bot.

Cool mech. Tall. Very cool hips, nice use of tall slopes.

   I’ll be glad about all critics.

To be honest, perhaps if the head were a bit smaller next time around. I think it is cool how you made it. Glad to have you here!

BTW, I was adding you thumb/post link to the side bar, then I had to drop what I was doing. So I never quite finished, later I see the link was wrong. I fixed it now. Sorry about that!

I don’t mind if you don’t either...
  
   Have fun

Marco

Welcome again, thank you for mentioning my Little Bot(s).

e

Thank you Eric.

Build On!
Marco

LUGNETer #2645


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